Almost 10% of Resident Evil 7 users tried the game on PlayStation VR

More than 89,000 Resident Evil 7 Biohazard players have played the game on the PlayStation VR, according to stats that game publisher Capcom collected since its January 24 launch. It’s a milestone in that it is really the first triple-A game to fully embrace a VR mode. VR needs games like this if it is to fulfill its promise of hitting a $25 billion market by 2021, according to tech adviser Digi-Capital.

A total of 9.47 percent of all of the players — 943,447 — have tried the game out in virtual reality. The Japanese company announced last week that it had shipped more than 2.5 million units of the game to retailers. The 943,447 figure includes those who have enabled the in-game data transmission.

The overall numbers include players on the PlayStation 4, Xbox One, and PC. But the PS4 is the only VR platform for the game, so it appears a large percentage of those players are trying the VR option.

The game launched on January 24, and Capcom announced its shipment numbers a couple of days later. Some investors saw that as a bad sign, as the sales rate isn’t as high as previous Resident Evil games.

My favorite stats on the page include distance traveled within the game: 18.9 million kilometers, 33.9 million enemy kills, 23.8 million head shots, 231.6 million doors opened, 30.6 million doors closed, and 1.8 million times that the villain Jack has been hit with a car.

Here’s our videos of Resident Evil 7 Biohazard gameplay, and check out this take on horror from Jason Wilson, GamesBeat managing editor.

Bandai Namco has running stats on VR usage of Resident Evil 7 Biohazard.
Bandai Namco has running stats on VR usage of Resident Evil 7 Biohazard.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.