Tom Clancy's The Division

A tale of two trailers: Why Ubisoft's game trailer for The Division works, but the one for The Crew doesn't

LOS ANGELES — Ubisoft showed two game trailers back-to-back at its press conference at the Electronic Entertainment Expo (E3) tradeshow today. Both were well produced and tried to evoke emotion. In my opinion, one worked, and one didn’t. The contrast shows why there’s an art to creating trailers for a game that can either turn players off or get them excited.

The trailer for The Division started out with the wail of a woman, seemingly weeping for a lost child. A pandemic has spread through society via a plague that was carried by … money. The germ-infected currency kills off a lot of people and starts the apocalypse, which brings out secret agents who are tasked with restoring order. The trailer is edited so that it shows in just a couple of minutes how quickly society falls apart. The wailing of the woman and the subsequent weeping of a man who kills himself make the scene emotional, even though the images of either the woman, the man, and many others are not shown.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.