Valve launches OpenVR dev kit for virtual reality hardware makers

Valve has released its software development kit for hardware makers who want to make devices that take advantage of its OpenVR virtual reality technology.

The release is a big step toward enabling developers to start making VR applications that run on a variety of Valve Steam VR devices.

The OpenVR SDK is now availabe for download here. Applications can now access SteamVR hardware via the OpenVR SDK. That means that Valve’s SteamVR software will run on more than just HTC’s Vive VR hardware.

The Valve tech supports the HTC Vive Developer Edition, the headset debuting this fall from mobile device maker HTC. But you can also use other VR hardware in conjunction with the SteamVR controller and Lighthouse, which is a Valve technology that makes VR easier to exeprience.

Valve has also posted release notes to show what has changed from the Steamworks VR. The SDK also includes new documentation and samples.

Along with the OpenVR SDK, support has been added to Unity via the SteamVR Unity Plugin and Unreal 4.8 will support SteamVR natively. The Unity plugin is available in the Unity Asset Store, and Unreal support is available now via the Unreal Github repository.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.