Germany’s Handy Games chief dives into wearable game design

Disclosure: The organizers of Quo Vadis paid my way to Berlin, where I moderated a session with veteran game designers. Our coverage remains objective.

Chris Kassulke has been designing mobile games for more than 16 years. While many console game makers are just beginning to make the transition from hardcore games on the PC and consoles to more casual fare on mobile devices, Kassulke made that transition many years ago. And now he’s on the leading edge of what has become a $30 billion industry, according to market researcher Newzoo.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.