Global mobile-ad spending on Android grew 539% in Q1

Global mobile-ad spending on Android grew an astounding 539 percent in the first quarter compared to a year earlier, according to PapayaMobile’s AppFlood service.

The statistic captures the rapid increase in mobile advertising as many other sectors catch up with games in the race to snare the attention of a billion mobile users.

Latin America mobile ad growth slowed down in Q1.
Latin America mobile-ad growth slowed down in Q1.

The quarter saw a spike in the popularity of advertising for utility apps, which accounted for 60 percent of the ad spend in the first quarter. The cost per install (CPI) for utility apps was lower than for any other category. Overall, CPI prices were stable at 40 cents.

“Utility is a category that doesn’t have huge players yet. Utility apps usually have very high retention rate and user engagement, and it is relatively cheaper to acquire with utility apps,” said Si Shen, chief executive of PapayaMobile, in an email to GamesBeat. “The audience pool is huge. Chinese companies like Cheetah Mobile make for great examples.”

Separately, market research AppAnnie says that the top utility apps at the moment come from Chinese companies: Clean Master and Flashlight from Baidu, and Zero Launcher from Sungy Mobile.

During the quarter, ad spending in Latin America weakened as the Brazilian economy went into a downturn. More ad spending also happened in Western Europe and the U.S.

The countries with the most number of installs are Indonesia, India, and the U.S. Western Europe and North America saw the highest growth in installs. A significant increase in the install rate also occurred in Oceania.

PapayaMobile launched its AppFlood programmatic mobile-ad platform in 2012. Now, it delivers nearly a half million installs per day and 800 million daily ad impressions. PapayaMobile has more than 150 employees and is based in Beijing.

Cost per install was flat in Q1.
Cost per install was flat in Q1.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.