Clash of Clans maker Supercell tests a new game: Smash Land

Supercell, the Finnish game publisher which generated $1.7 billion from just three mobile games last year, is testing a fourth — Smash Land.

Smash Land
Smash Land is Supercell’s next attempt at a hit.

For most game companies, launching a game is nothing new. But Supercell is a hit factory, partly because it kills a lot of projects before they ever make it into the App Store. The this game has survived the development gauntlet so far says a lot. Supercell’s three major hits are Clash of Clans, Hay Day, and Boom Beach — and each are thriving in a mobile market that could hit $30 billion this year.

Those games have had unprecedented staying power in the top-grossing ranks of the app store, making it seem like Helsinki-based Supercell, which has just around 150 employees, has the Midas Touch. Other game companies would love to have just one mobile hit. The game is available in the Canadian app store, but I’m not sure where else it is now.

Smash Land seems like Monster Strike, and it just made its way into the App Store. It has cartoony graphics. You “smash your way through dangerous lands packed with scary creatures.” You collect heroes with “explosive abilities” and search the world for treasure, according to the description in the App Store.

You can join a team and make friends and enemies. You can also unlock and collect heroes with special powers and abilities, battle in multiplayer mode, team up with others to accomplish goals, discover the best combination of heroes to take down your enemies. The enemies include critters such as “angry mushrooms, poisonous spiders, and thunderous tree stumps.”

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.