Fuse Powered is announcing today that it is launching a “player-centric” monetization engine for mobile games. That could turn out to be important in the $30 billion mobile-game business since making money from free-to-play games, where players play for free and pay for in-game items, isn’t easy.
Toronto-based Fused Powered has spent a lot of time refining its various offerings into an easier-to-use platform that gives mobile-game developers and publishers a lot more options when it comes to making money, said Jon Walsh, the chief executive of Fuse Powered, in an interview with GamesBeat.
Unlock premium content and VIP community perks with GB M A X! Join now to enjoy our free and premium perks.
Join now →
Sign in to your account.