Telltale Games wandered for years in the wilderness, and its new chief executive, Kevin Bruner, was there the whole time. He was named as CEO earlier this month, replacing fellow cofounder Dan Connors, who spent a decade at the helm.
At first, Telltale’s unique style of making games — telling a chapter of a larger story one episode at a time — had a niche audience. But it finally broke through to the mainstream in 2012 with its critically acclaimed series based on popular zombie-apocalypse show The Walking Dead. Now the company has taken the lessons of that success and applied it to other big episodic tales such as Game of Thrones, The Wolf Among Us, and the Borderlands properties.
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