The Legend of Zelda: A Link Between Worlds

The Legend of Zelda: A Link Between Worlds sits comfortably on A Link to the Past’s high pedestal (review)

Imagine if Hollywood decided to make Lawrence of Arabia 2. I think we’d all agree that would be a pretty terrible idea. Why bother making a sequel to an old classic? You can’t possibly match the quality of the original, and at worst you can tarnish the legacy of the first one.

Still, Nintendo has brazenly decided to make a proper follow-up to one of its most beloved games, The Legend of Zelda: A Link to the Past, originally released for the Super Nintendo back in 1991. Sure, we’ve seen plenty of other Zelda games since then, but A Link Between Worlds (out Nov. 22) for the portable 3DS system is a true sequel, taking place in the same world (the map is virtually identical) and featuring a similar aesthetic (but with polygons replacing pixels) and the same top-down perspective.

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Mike Minotti

Mike Minotti has been with GamesBeat since 2012, starting as an intern. Based near Youngstown, Ohio, he now manages GamesBeat's editorial team. He's also a prolific podcaster, appearing on multiple shows covering the gaming industry.