Developer Ron Gilbert unravels the mysteries of The Cave and calls time of death on physical media (interview)

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Maniac Mansion and DeathSpank designer Ron Gilbert’s first game since joining forces with Double Fine Productions is nearing its January 2013 release. The Cave, a downloadable platforming-adventure game, calls on Gilbert’s history-making, puzzle-heavy adventure titles, albeit with the added magic of Double Fine’s signature and imaginative art style. At a recent preview event in San Francisco, I had the chance to go hands-on with an entire area of the game — an underground carnival — as well as sit down with Gilbert himself to talk about The Cave and his thoughts on digital distribution over traditional retail.

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