WeMade invests $7.2M in console game maker Studio Rasa

WeMade has made a $7.2 million (KRW 10 billion) strategic investment in Studio Rasa, a newly founded console game studio.

Studio Rasa was founded in June by Chang Kyu Noh (CEO), Tae-yeon Kim (project director), and Hyeon Kim (art director), who were the winners of the Grand Award at the 2023 Korea Game Awards. The studio is now focused on creating high-quality console titles.

The studio is currently developing its first console title, targeting a 2028 release. The investment will be used to expand the development team, build prototypes, and establish art resources to support the overall production process.

WeMade has acquired a 25% equity stake in Studio Rasa, after evaluating its creativity, development capabilities, and global market potential. Through this investment, WeMade has also secured global publishing rights and a secondary investment option for Project IL.

“We are delighted to partner with one of Korea’s top development teams whose capabilities have already been proven,” said Kwan-ho Park, CEO of WeMade, in a statement. “WeMade will provide full support to help Studio Rasa raise the profile of Korean games in the North American and European markets.”

WeMade continues to strengthen its global presence and contribute to the growth of Korea’s gaming ecosystem through strategic investments in promising developers such as Shift Up, Lionheart Studio, and MadNgine. With this latest investment, WeMade further expands its global console IP portfolio and reinforces its presence in the international gaming market.

WeMade is the only company combining over two decades of triple-A game development success with a fully operational, game-proven blockchain ecosystem—built entirely on its proprietary Layer-1 mainnet, WEMIX3.0. Known for global hits such as The Legend of Mir, Mir4, Night Crows and Legend of Ymir, WEMADE is leading the industry in seamlessly integrating gameplay, tokenomics, NFTs, stablecoin payments, and blockchain infrastructure.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.