Techland delays Dying Light: The Beast by 4 weeks to September 19

Techland announced that it is delaying Dying Light: The Beast by four weeks until September 19, 2025.

The move will allow the company to do more polishing, the company said in a blog post.

The company said it has more than 150 posts this week from press that played a preview, and Techland said, “We’re blushing about quotes like ‘nailbiting survival horror,’ ‘absolute blast’, ‘project with a soul’ and being called a ‘standout game of 2025.'”

The preview coverage has been viewed by millions of players who looked at every detail of the game with laser focus eyes, highlighting, discussing and getting excited about thousands of details.

But the company said it made the decision to move the release date to September 19, 2025 to allow for extra polishing work.

“We understand that this may be disappointing, but our experience has shown how important the first impression is. With just four additional weeks, we can address final details that make all the difference between good and great,” the firm said. “Areas we want to improve include finetuning the balance of gameplay elements, looking into clarity of UI, increasing the quality of physics, as well as tweaking cutscenes and player animations further as well as adding last little details.”

The company said it will offer regular updates from the studio and a playable demo at Gamescom in Hall 6 in late August. Starting next week, we’ll also share an update on the game’s gore and you’ll meet our good friend Bober the Beaver again.

This gives Techland, which has more than 500 people, about eight weeks to finish up the game.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.