Sensor Tower: Supercell’s Brawl Stars rakes in $10 million in its first week

Supercell’s latest game has entered the free-for-all “brawl” of the free-to-play mobile with a haymaker. Brawl Stars has brought in $10 million in microtransactions and 15 million installs since its December 12 launch on iOS and Android. The report comes from Sensor Tower, a mobile market research firm.

Brawl Stars is a mobile MOBA (that’s multiplayer online battle arena), such as League of Legends or Vainglory. It a 3-on-3 game, and it has smaller maps than other online strategy games, like Dota 2. And in seven days, it made 30 percent more than it did during its nearly year-long soft launch in Canada, Finland, and Singapore. Brawl Stars monetizes off in-game transactions such as the controversial loot box, though you can play it without ever spending a dime.

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