Casey Hudson wants you to know that he remembers the tired faces of Mass Effect: Andromeda.

BioWare boss: Anthem will learn from Mass Effect: Andromeda’s failures

BioWare is coming off the disappointing Mass Effect: Andromeda, which it abandoned in the downloadable-content phase. That sci-fi role-playing reboot/sequel hybrid debuted to mediocre reviews and a number of bugs and animation problems, and now studio boss Casey Hudson is addressing the lessons from this experience are guiding the role-playing game house as it works on online cooperative sci-fi adventure Anthem, which EA said will hit consoles and PC in 2019.

Hudson has started a blog on the BioWare website where he plans to share the studio’s thinking and stories from development in the lead up to Anthem. But Hudson knows that he cannot look to what’s next without first looking back at the game that debuted just before his return. And that means coming to terms with Andromeda.

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