When Civilization VI debuted in October 2016, I played it, and I enjoyed it. And then I stopped playing a few weeks after launch. This was earliest I’d ever abandoned a Civ game, the build-your-empire franchise that first debuted in 1991. For nearly 27 years and over 40 million games sold, the six games in the PC franchise (along with some console and mobile side-quests like Civilization: Revolutions) have dominated my gaming time.
But that ended with Civilization VI. Even with the changes to cities with districts, the more cartoony and fun art style (come on, who doesn’t love this Teddy Roosevelt, even if he’s slimmer than Firaxis’s original take on the 26th U.S. president), and better AI, it didn’t get its hooks into me. I only played about 70 hours before I set it aside. That’s not a lot for Civ. Remember, this is the series that spawned the “one more turn” meme about playing until 3 a.m. to see how your civilization expands and waiting to finish off that research project.
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