Modern Warfare 3 game will reference SEAL team that got bin Laden

Call of Duty Modern Warfare games have immersed gamers in fictionalized yet seemingly realistic combat experiences that reference real world events. So it’s not surprising that the upcoming Modern Warfare 3 game refers to the Navy SEAL team that took out Osama bin Laden.

The reference could prove to be very controversial for the game, as it could mean that publisher Activision Blizzard will be on a tightrope. The reference could make the game get more attention on a worldwide scale and sell a lot more copies, or it could result in protests and boycotts if the matter isn’t handled properly. Those are high stakes for a game series where each new version sells more than $1 billion.

Kotaku, a game news site, reported that leaked information about the still-secret Modern Warfare 3 game (which is reportedly debuting on Nov. 8), refers to Navy SEAL Team Six, which killed bin Laden in a raid on May 1. Kotaku said an audio file from the leaked materials said “Seal Team Six was sent in but they lost half their team on infil. We need to strike fast before the Russians can launch a counterattack.”

It isn’t likely, however, that the game will include a scene where players participate in an attack on bin Laden’s compound. That’s because it is pretty late to integrate such a major battle scene into the game and it hasn’t been Infinity Ward’s style to make its combat scenes too close to real-life events. Rather, the games recreate an immersive feeling of combat. The combat takes place in areas that resemble real-world places such as the Bagram Air Force Base in Afghanistan. But the scenarios often involve fictionalized characters and make-believe terrorists.

On the other hand, Infinity Ward hasn’t been afraid of making controversial scenes in its games, such as one in Modern Warfare 2 where the player takes part in a massacre of civilians at a Russian airport.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.