The creative spirit behind the disturbing What Remains of Edith Finch

Ian Dallas, the creative director at game studio Giant Sparrow, has a knack for describing his games in a way that makes you want to play them. His company’s next title is What Remains of Edith Finch, a collection of stories about 13 people on their last day of living.

I saw a preview this week. Edith Finch is a haunting, melancholy title that’s more like a ghost story than horror. It could be tough for Santa Monica, Calif.-based Giant Sparrow, which previously made The Unfinished Swan, and its publisher Annapurna Interactive to get people to try such a disturbing game.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.