A deep dive into gaming’s struggles with diversity

The game industry’s lack of diversity came into sharp focus last year during Gamergate, the Internet hate movement that led to harassment of female game developers. We saw that controversy as a wake-up call for the gaming industry, and we made sure to address the topic of diversity in people and products during a breakout session at our GamesBeat 2015 conference.

We wanted to have a discussion that went deeper and probed for nuances and solutions. Gordon Bellamy, a visiting scholar at the University of Southern California, moderated our session.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.