5 ways to make your players happy

With high-profile names like Candy Crush Saga, Puzzle & Dragons, and Clash of Clans each grossing over $1 billion in 2014, the mobile games sector appears to be in rude health. This is especially true in Japan, where mobile gaming spend is higher than anywhere else in the world. It’s a fact that Nintendo no doubt noticed as it gears up for its mobile debut after fervently resisting its lure for many years.

With mobile revenues tipped to exceed those of console for the first time this year, Nintendo’s move into mobile seems perfectly timed, but creating and managing a successful mobile game is a lot harder than the headlines would have you believe.

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