10 reasons your game studio will never get funding

Jason Della Rocca is a nice fellow who has been in the game industry for a long time. But as the cofounder of Execution Labs in Montreal, he listens to a lot of pitches from game developers. He wants to find the best ones and invest in them, but he finds a lot of the pitches are … unrefined.

He spoke at Casual Connect Europe in Berlin today about the reasons why game developers who pitch crap will never get funding. Drew Boortz, managing vice president for Nexon America, noted that it was a bit of a dour talk, and said there has never been a better time to be in games. Michael Chang, senior vice president of corporate development at NCSoft, agreed, noting games is now a $100 billion business.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.