A good scare takes a symphonic level of preparation for just a moment on screen. Developers must anticipate every angle and sequence in which players are allowed to enter and interact with their surroundings, and tension must build regardless of whether the player obediently presses forward or inspects every texture along the way. Under these conditions, the perfect execution of a good scare is a rare, much-respected art form.
Most gamers have a personal collection of the most effective of these moments. To that end, we have gone around the GamesBeat office seeking to expose the deepest chills our writers and editors are willing to admit to having. Take a look below at our personal histories of terror and find out how you can contribute to the conversation and be entered into a game giveaway in the process!

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