Will fans go for a new ‘sci-fi’ Call of Duty that is more like Halo?

The makers of Call of Duty have always prided themselves on the realism of their military first-person shooter games. But in a quest to provide jaded gamers with something different, the new game that the Infinity Ward studio unveiled today — Call of Duty: Infinite Warfare — takes the series into space.

Activision still insists that this new Call of Duty is not pure “sci-fi” and that its projections of the future are grounded in reality, and the publisher emphasizes that it will have “boots on the ground” combat. But fans may rightly question whether their game is becoming too much like Microsoft’s Halo sci-fi series, where players can jump huge distances, fire powerful weapons that don’t currently exist, and pilot space combat fighters in orbit. Has Call of Duty gone Halo? That’s not such a ridiculous question, as billions are at stake — Call of Duty has sold more than $15 billion worth of games over more than a decade.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.