Alexander Nikolaev is publishing director at World of Warships North America.

Why Wargaming is disrupting World of Warships with submarines and revamped aircraft carriers

Wargaming is about to introduce some major changes to World of Warships, the real-time World War II naval simulation that debuted in 2015. The 300 dedicated World of Warships developers have been busy creating submarines, and they’re also completely redoing the role of aircraft carriers.

Hopefully, this is going to be OK with fans, who number about 28 million in terms of registered accounts and 1.5 million who play every month. The World of Warships community is vocal and dedicated, and the introduction of these new ships will completely revamp the strategy of the free-to-play game, which relies on revenues from existing players buying 280 or so ships introduced so far on a regular basis.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.