Why Kixeye took its time making War Commander: Rogue Assault

Lou Castle has made more than 150 games in his 34-year career as a game developer. But he had a challenge on his hands with his latest project, War Commander: Rogue Assault.

The mobile game is a mobile strategy game that will remind you of Castle’s older real-time strategy games on the PC, such as Command & Conquer. It took more than 2.5 years of prototyping and testing before the company felt confident enough to launch it. It’s as close to a hardcore game that you can get on mobile, with isometric graphics and fast real-time action.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.