Alan Wake 2 came out on October 27.

Why it took Remedy 13 years to create the creepy detective tale of Alan Wake 2 | Sam Lake interview

Alan Wake 2 is a complicated narrative that we have come to expect from Sam Lake, the creative director at Remedy Entertainment, and his fellow writers at the Helsinki game studio. The story is so deeply woven that it’s easy to understand why 13 years have passed between Alan Wake and its sequel.

The original game is one of my favorite games of all time. I gave it a score of 98 out of 100 and it made me think about how video games have crossed the line into an art form. And 13 years later, the art form is going stronger than ever.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.