How a legal decision and AI tools can change the game industry | Tim Sweeney interview

Become a member of GB MAX to gain exclusive access to the industry and to the most influential global B2B leadership community in the business of gaming, entertainment, and tech. Join now and also get a VIP ticket to GamesBeat Next (Nov 2-3, SF).

A few weeks ago seems like an eternity in the game business. But that’s when we talked to Epic Games CEO Tim Sweeney during the Unreal Fest in the shadow of Walt Disney World. And it was great to capture Sweeney’s state of mind at a critical time for his company’s main gaming franchise, Fortnite, which has generated tens of billions in revenue to date.

Our Q&A started out with a query to Sweeney about the significance of getting Fortnite back in the U.S. Apple App Store — after 4.5 years of litigation with the world’s biggest tech company.

Keep Reading with GB MAX
Get the full story — and the intelligence behind it.
GB MAX members get complete articles, full transcripts, in-depth analysis, and exclusive reporting and conversations — plus access to private editorial conversations and exclusive events. Join today and receive a complimentary VIP ticket to GamesBeat Next, November 2–3 in San Francisco.
Already a Premium Member? Sign in