Sabine monitors the Parliament bombing scene.

Watch Dogs: Legion review — Rising up in London without a leader

Watch Dogs: Legion is an admirable attempt to send a message about how all of us have the power to rise up and fight against authoritarian governments when we need to do so. Ubisoft decided the way to send that message was to create a game without a hero.

Instead, the game set across a sprawling Londer enables us to take any one of the nine million characters in the game and recruit them as the player’s avatar in the DedSec hacking group. It’s a cool experiment as an idea and a big statement about how democracy should empower anyone to take down tyranny, but it falls short when it comes to storytelling and character development.

Unlock premium content and VIP community perks with GB M A X! Join now to enjoy our free and premium perks. 

Join now →

Sign in to your account.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.