VR developers begin sharing some of the ‘hard truths’ of virtual reality’s rough economics

It’s tough to make a virtual reality game, but it is even tougher to make a profitable virtual reality game. And now developers are talking about it.

Light Repair Team #4 developer Eerie Bear Games has lost more than $36,000 making that HTC Vive puzzle game, according to a post from founder Joe Radak on blogging site Medium. He noted that he has seen some developers opening up about the difficulties of making VR games, like RocketWerkz founder Dean Hall, who is directing the team working on the HTC Vive strategy shooter Out of Ammo. In a post on a Vive forum, Hall defended developers that take deals from publishers to bring a game exclusively to one headset VR platform, which is a practice that many gamers have expressed frustration with.

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