Virtual reality has finally let me live my Star Wars dream

All I’ve ever wanted to do is hold a real lightsaber. Is that so much to ask? Well, according to science, yes. Yes, it is. So, the escape of digital entertainment has been my only hope.

When Nintendo released the Wii home console in 2006, I thought maybe its motion controller would give me a decent lightsaber substitute, but it’s imprecise tracking and poor graphics made that dream impossible. Micorosft’s Kinect tried to use motion controls to put a virtual lightsaber in our hands, but it was even less precise than the Wii. Well, Valve’s SteamVR has given me a new hope.

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Mike Minotti

Mike Minotti has been with GamesBeat since 2012, starting as an intern. Based near Youngstown, Ohio, he now manages GamesBeat's editorial team. He's also a prolific podcaster, appearing on multiple shows covering the gaming industry.