Video game characters modeled after real people

It is common for game developers to base a character’s appearance on an actor or model. Their facial expressions convey authentic emotions that help the story flow more naturally, plus it’s cool knowing a hero you love — or a villain you hate — is real … sorta.

Konami hired actresses/models to portray the members of the Beauty and the Beast Unit in Metal Gear Solid 4, and the publisher will continue the trend in Metal Gear Solid V: The Phantom Pain by using flesh-and-blood performers like Dutch model Stefanie Joosten, who plays Quiet [above]. Joosten also provides the motion capture and voice (mostly grunts) of the enigmatic sniper.

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