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This is an exciting time in the virtual space. Even before the pandemic we’ve seen the virtual worlds of games like Roblox and Fortnite start to evolve from just gaming to become burgeoning centers for social interaction and live events. While we’re not at the Ready, Player One level yet, we are starting to see the seeds of Metaverses where rich social experiences in shared virtual 3D spaces are the norm, where commerce and peer-to-peer marketplaces thrive, providing incentives for users to shape the communities by creating and selling products and services themselves.
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