Mike Ambinder, a psychologist and researcher at Valve, packed a room at the Game Developers Conference with a talk on whether you can control games directly with a brain-computer interface (BCI).
Increasingly, game developers are asking whether a 17-button controller or a mouse/keyboard are the best possible interfaces for interacting with games — or if there is something more “naturalistic” that could improve the connection between what we want to do in a game and what actually happens.
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