In design, you can fix some problems with more resources. Adding some memory and storage can assuage a lot of technical woes. With people, the solution is never that easy — creating a cohesive, efficient team is another story entirely. At this year’s GamesBeat Summit Next, Zak Whaley, director of engineering for PlayEveryWare, moderated a panel discussing these issues.
The delicate balance
During the discussion, named Technical Leadership: Soft Skills for Hard Problems, Whaley starts off by asking about different approaches to management. “What are kind of the problems that you see technical leadership facing, and what are the kind of approaches that we need for engineering management to address those challenges?”
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