Unreal 4 gets native HTML5 exporting and support for giant worlds

Epic Games is working hard to make your browser an amazing next-gen gaming platform.

The company announced today that it is adding HTML5 exporting to its Unreal 4 game-development engine. This will enable developers to export their projects to run on the Web in a browser like Firefox, which supports HTML5 and WebGL graphics. This also means that high-quality games can run in a browser without needing a plugin, which was a major barrier for the Unity graphics engine on the Web. In addition to the HTML5 export capabilities, Unreal’s latest update enables support for game worlds that take up an area of up to 100 square kilometers. That’s larger than most small towns.

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