Ubisoft is selling NFTs for its Tom Clancy's Ghost Recon Breakpoint game.

Ubisoft ends making NFTs and other updates for Ghost Recon: Breakpoint

Ubisoft said it is no longer making updates or non-fungible tokens (NFTs) for Ghost Recon: Breakpoint.

The company confirmed that the March launch of its NFT-based Digit item for Breakpoint was the final update. Ubisosft said servers will remain available for Breakpoint and the earlier Ghost Recon: Wildlands.

Ubisoft stirred an uproar among fans when it announced the NFTs late last year. Ubisoft positioned it as a way to reward players who had put 600 hours or more into the game, and it enabled them to buy limited numbers of the NFTs and sell them as well. But it had a lot of restrictions on it, and gamers reacted negatively to the plan as a scheme to milk gamers, rather than providing NFTs with actual gameplay utility to players.

In that sense, the reaction to NFTs stirred a wave of negative reactions to blockchain-based projects at GSC Game World, Team17, voice actor Troy Baker, and various esports companies. In other places such as Asia and among crypto enthusiasts, however, NFTs are getting a much warmer reception as an opportunity for players to own digital goods and make money off them.

Ubisoft didn’t say whether it would drop NFTs altogether or pursue it with other brands that it owns. Ubisoft said Digits would continue with other platforms and projects. Ars Technica reported that there were just 96 successful resales from the thousands of Digits minted by Ubisoft.

Ubisoft lets you claim your first Digit, or NFT item.
Ubisoft lets you claim your first Digit, or NFT item. It got a big reaction from gamers.

We asked Ubisoft for comment and they issued this statement:

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.