Treyarch’s Mark Lamia promises that Call of Duty: Black Ops II will push gaming’s boundaries (exclusive interview)

Mark Lamia’s day of reckoning is approaching: Nov. 13. That’s the day that Activision Blizzard’s Call of Duty: Black Ops II goes on sale around the world. The previous Call of Duty games have been the fastest-selling games of all time. And once again, Lamia’s Treyarch game studio is up to bat on the franchise (it shares development duties on the franchise with Infinity Ward). This time, the developers took a lot of risks, taking the storyline of the game from the late 1960s into the near-future of combat in the year 2025. While the battlefield is full of deadly drones and robot mechs, Call of Duty still focuses on the infantry soldier’s combat experience.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.