Total War: Warhammer will deliver giant battles with thousands of soldiers

Join the Leaders Making Gaming’s Next Big Deals. GamesBeat NEXT brings 500+ executives, CEOs, founders, and investors to San Francisco, November 2–3, to shape the future of gaming, entertainment, and AI. Connect with industry leaders, forge strategic partnerships, and close deals that move business forward. Be in the room. Get your ticket.

GamesBeat: There’s a lot more individual action there, it seems like. Do you almost want to zoom in more to see that?

Roxburgh: It’s very much a player choice in Total War. Some people never want to and some people zoom in quite a lot. It’s up to the player. But because there are so many more cool moments to watch, people are more likely to want to zoom in. Certainly with the heroes — the witch hunter, the warrior priest — there will be lots of single units running around dealing damage. You might want to go in and watch them in combat.

Goblins advance in the Battle of Black Fire Pass.
Goblins advance in the Battle of Black Fire Pass in Total War: Warhammer.

GamesBeat: This guy here is pretty funny, the flying one.

Roxburgh: That’s something we took straight out of the Warhammer tabletop game. They’re artillery pieces that fire a goblin. You get an extra dice roll to home in on the enemy. We thought we’d do that in a Total War game and let you have control. It’s so much fun. You just want to load the battle up and keep firing shots.

With Total War there was always an element of humor in there. It’s the same in the greenskins army here especially. Warhammer is a serious, gritty world, but there’s also humor in it. We want to be true to that. Little things like the Doom Diver are fun.