Achilles (right) squares off in a duel with Hector of Troy.

Total War Saga: Troy review — Island hopping my way to Troy

At turn 129 in my campaign, I realized that my journey in Total War Saga: Troy might never lead me to the windy plains of Troy. As the wronged lord Menelaus, I was flanked by a very untrustworthy Achilles on the one side and a very strong Hector, prince of Troy, and his cousin, Aeneas, on the other.

And so I concluded that if I must rewrite Homer’s The Iliad, then I must. Rewriting the epic story of the Trojan War is one of the core fantasies of the game from Sega’s The Creative Assembly, which has been making Total War strategy games for two decades. To date, those games have sold more than 25 million copies. But they’ve mostly been about history, until recently, when they’ve expanded into myths.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.