Titanfall

How Titanfall relies on its multiplayer levels to tell a story

When you’re desperately trying to eject out of a giant burning robot, the last thing you’ll probably think about is how your impending death plays into the story. But just as Titanfall isn’t your typical online shooter, it also doesn’t tell a story in the typical kind of way.

Out on March 11 for Xbox One and PC and March 25 for Xbox 360, Titanfall is a multiplayer-only first-person shooter that pits pilots and bipedal robots (Titans) against each other. Instead of a traditional single-player mode, it has a campaign that puts real players on both sides of the conflict, and the plot unfolds through a series of different missions.

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