Everyone has zombies on the mind, and it’s not just because of the recently released World War Z film. Sony and Naughty Dog’s The Last of Us crept onto the PlayStation 3 a couple of weeks ago to much fanfare from the enthusiast press and from gamers. But will that great word of mouth translate into retail success for the action-survival game?
And while everyone’s praising The Last of Us’ beautiful settings and gripping storytelling, what does an actual professor of game design think of the experience?
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