Procedurally generated levels are not new to gaming, but here’s something that is: Twitter-generated levels.
Hashtag Dungeon is a new roguelike game for PC where players must crawl through labyrinths to slay monsters and collect better items. But Hashtag Dungeon’s creators, University of Lincoln students Kieran Hicks and Sean Oxspring, decided to set it apart by piecing together maps from rooms that people share on Twitter. It’s a confusing concept, but it works seamlessly in the background while you play. It also ensures that no two playthroughs are the same while also creating a lot of variety.

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