The VR Fund's VR industry landscape for the first half of 2018.

The Venture Reality Fund: Arcades, games, enterprise, and health care are driving VR forward

The number of venture capital investments is still growing in virtual reality, though not nearly at the pace it was in the past. The Venture Reality Fund, a venture capital fund that tracks investments in the sector, reported that the number of investments in VR companies rose 10 percent in the first half of 2018, compared to the first half of 2017.

By contrast, in the second half of 2017, the number of VR investments tracked was up 79 percent, compared to the same period a year earlier. Overall, the combination of VR and augmented reality investments (the latter is perceived as hotter) was up 15 percent in dollars in the first half and 11 percent in number of deals, compared to the previous first half of 2017.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.