The Legend of Zelda: Breath of the Wild’s first prototype looked like an NES game

What’s old is new (and in this case, also went from green to blue).

The Legend of Zelda: Breath of the Wild game director Hidemaro Fujibayashi, technical director Takuhiro Dohta, and art director Satoru Takizawa talked today at the Game Developers Conference in San Francisco about the anticipated open-world game, which comes out on March 3 for the Switch (as a launch game for the new console) and Wii U. It’s one of Nintendo’s most important games in a long time, as it represents an attempt to create a large, freeing world that gives players room to explore and experiment. It’s also the biggest game launching with the Switch.

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Mike Minotti

Mike Minotti has been with GamesBeat since 2012, starting as an intern. Based near Youngstown, Ohio, he now manages GamesBeat's editorial team. He's also a prolific podcaster, appearing on multiple shows covering the gaming industry.