The Legend of Zelda: Breath of the Wild makes chemistry just as important as physics

You’ve probably heard of physics engines in games. But what about chemistry engines?

The Legend of Zelda: Breath of the Wild’s technical director, Takuhiro Dohta, talked about some of the open-world game’s design philosophies at the Game Developers Conference in San Francisco. The anticipated title launches soon (it might even be out by the time you’re reading this). It’ll be available as a launch title for the Switch on March 3, and it’s coming out for the Wii U that same day. We gave it a score of 100/100 in our review

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Mike Minotti

Mike Minotti has been with GamesBeat since 2012, starting as an intern. Based near Youngstown, Ohio, he now manages GamesBeat's editorial team. He's also a prolific podcaster, appearing on multiple shows covering the gaming industry.