The man responsible for the postapocalyptic visuals in The Last of Us is giving up the bad dog for a big bird.
Nate Wells, who previously worked as the art director on the PlayStation 3 survival hit The Last of Us, left developer Naughty Dog earlier this month. He is now working at indie studio Giant Sparrow. That company is best known for producing The Unfinished Swan, which is a 2012 abstract puzzler for the PlayStation 3 and Vita that has players throwing globs of black paint onto a pure white world to reveal the terrain. Giant Sparrow is currently working on a new game for Sony consoles, and Wells will likely oversee the visual design for the upcoming release.
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