Localization is already a hard job. Now imagine doing it for a text-heavy game set around 1900 featuring two distinct cultures. Actually, imagine doing that for two text-heavy games. That’s the task that Capcom’s localization director Janet Hsu and her team faced with The Great Ace Attorney Chronicles.
This compilation came out earlier this week for Switch, PlayStation 4, and PC. It includes the two games in the Great Ace Attorney duology, which debuted in Japan for the 3DS in 2015. Chronicles brings those adventures to the rest of the world for the first time, and it represented a major challenge for Hsu.

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