The Great Ace Attorney Chronicles.

The Great Ace Attorney Chronicles — The trials and tribulations of localization

Localization is already a hard job. Now imagine doing it for a text-heavy game set around 1900 featuring two distinct cultures. Actually, imagine doing that for two text-heavy games. That’s the task that Capcom’s localization director Janet Hsu and her team faced with The Great Ace Attorney Chronicles.

This compilation came out earlier this week for Switch, PlayStation 4, and PC. It includes the two games in the Great Ace Attorney duology, which debuted in Japan for the 3DS in 2015. Chronicles brings those adventures to the rest of the world for the first time, and it represented a major challenge for Hsu.

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Mike Minotti

Mike Minotti has been with GamesBeat since 2012, starting as an intern. Based near Youngstown, Ohio, he now manages GamesBeat's editorial team. He's also a prolific podcaster, appearing on multiple shows covering the gaming industry.