The Drowning

The Drowning’s unique controls can’t save a boring game (review)

First-person shooters just don’t work that well on mobile devices. It’s too hard to replicate the complicated controls of a PC or console experience with a touchscreen, at least without making a ton of compromises.

Most mobile shooters try to copy the twin-stick movement of games like Call of Duty and Halo with virtual sliding pads on the bottom corners of the screen, but this solution lacks precision. And then what do you do about all those other inputs? How do you shoot, crouch, throw a grenade, reload, switch weapons, and so on?

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Mike Minotti

Mike Minotti has been with GamesBeat since 2012, starting as an intern. Based near Youngstown, Ohio, he now manages GamesBeat's editorial team. He's also a prolific podcaster, appearing on multiple shows covering the gaming industry.