Mobile games based on movies, TV shows, and other brands are hot in the world of mobile games. Those licensed properties can help lift a mobile game out of a sea of titles in the app stores. They can also reduce the cost of user acquisition, since the brands are recognizable and can spread in a viral way, rather than through paid acquisition. Or so the thinking goes.
The Book of Life: Sugar Smash
So many of these licensed games are coming out that it feels like movie and TV games are where social casino games were more than a year ago: the overhyped category of the moment. In just the last few weeks, we’ve seen mobile games based on Night at the Museum, Astro Boy, and Game of Thrones. Reliance Games and Kabam are specializing in making movie-based games, and a lot of other game companies are going Hollywood. And if they’re not going Hollywood, they’re chasing after brands like Garfield, sports teams, and toys.
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Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.