The DeanBeat: Where Pokémon Go should go next

Niantic Labs is riding a rocket, generating an estimated $200 million in revenue in its first month with Pokémon Go. It grew faster to 10 million downloads (in just seven days) than hits like Clash Royale, Candy Crush Saga, and Angry Birds 2. It is on a path to be the most successful mobile game of all time in the $36 billion mobile game industry, and it just became the top mobile game in the most countries world.

This success is a remarkable achievement that was years in the making. John Hanke, CEO of Niantic, spoke at our GamesBeat 2016 conference last week where he signaled the thinking behind the creation of Pokémon Go and future plans for the game. All eyes are on him. What he does next can make the difference between creating an even bigger cultural phenomenon or screwing up a good thing. Hanke hasn’t asked my advice. But I’ve been absorbing what he said, and I have thoughts on where this could go next, and where it should go.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.