The DeanBeat: What’s behind this week’s big investments in games

Sometimes the game industry seems small and quiet compared to a “hot” industry like artificial intelligence. Then we get a week like this one, where everything turns upside down, and I can understand why it has become a $109 billion business, according to market seer Newzoo. When the dust settles, I think we’ll find that much of the excitement leads to Asia and that we are but stones on a giant game of Go.

On Wednesday, Google bought virtual reality game developer Owlchemy Labs, maker of the hilarious Job Simulator. After years of collecting a toll on games as the operator of the Google Play store, the move was Google’s first acknowledgement that it may need to become a first-party game publisher, rather than leave the game making to third-party developers. It may have been a small deal, but it’s always worth noting when a giant platform company realizes that games are important.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.